Augmented Reality for Developers (Record no. 49500)

MARC details
000 -LEADER
fixed length control field 01839 a2200217 4500
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20250210145234.0
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9781787286436
082 ## - DEWEY DECIMAL CLASSIFICATION NUMBER
Classification number 006.8 LIN
100 ## - MAIN ENTRY--PERSONAL NAME
Personal name Linowes, Jonathan
245 ## - TITLE STATEMENT
Title Augmented Reality for Developers
Remainder of title Build Practical Augmented Reality Applications With Unity, ARCore, ARKit, and Vuforia
260 ## - PUBLICATION, DISTRIBUTION, ETC. (IMPRINT)
Name of publisher, distributor, etc Packt Publishing Ltd.
Place of publication, distribution, etc Mumbai
Date of publication, distribution, etc 2017
300 ## - PHYSICAL DESCRIPTION
Extent 526
520 ## - SUMMARY, ETC.
Summary, etc Augmented Reality brings with it a set of challenges that are unseen and unheard of for traditional web and mobile developers. This book is your gateway to Augmented Reality development-not a theoretical showpiece for your bookshelf, but a handbook you will keep by your desk while coding and architecting your first AR app and for years to come.<br/>The book opens with an introduction to Augmented Reality, including markets, technologies, and development tools. You will begin by setting up your development machine for Android, iOS, and Windows development, learning the basics of using Unity and the Vuforia AR platform as well as the open source ARToolKit and Microsoft Mixed Reality Toolkit. You will also receive an introduction to Apple's ARKit and Google's ARCore! You will then focus on building AR applications, exploring a variety of recognition targeting methods. You will go through multiple complete projects illustrating key market sectors including business marketing, education, industrial training, and gaming.<br/>By the end of the book, you will have gained the necessary knowledge to make quality content appropriate for a range of AR devices, platforms, and intended uses.
650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Nonfiction
650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Technology
650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Computer Science, knowledge & Systems 
650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Special Computer Methods 
650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Virtual Reality
700 ## - ADDED ENTRY--PERSONAL NAME
Personal name Babilinski, Krystian
942 ## - ADDED ENTRY ELEMENTS (KOHA)
Koha item type Book
Source of classification or shelving scheme Dewey Decimal Classification

No items available.