Mastering Unity 2D Game Development (Record no. 49502)

MARC details
000 -LEADER
fixed length control field 01196 a2200181 4500
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20250210145934.0
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9781849697347
082 ## - DEWEY DECIMAL CLASSIFICATION NUMBER
Classification number 006.8 JAC
100 ## - MAIN ENTRY--PERSONAL NAME
Personal name Jackson, Simon
245 ## - TITLE STATEMENT
Title Mastering Unity 2D Game Development
Remainder of title Become an Expert in Unity3D's New 2D System, and Then Join in the Adventure to Build an RPG Game Framework!
260 ## - PUBLICATION, DISTRIBUTION, ETC. (IMPRINT)
Name of publisher, distributor, etc Packt Publishing Ltd.
Date of publication, distribution, etc 2014
Place of publication, distribution, etc Mumbai
300 ## - PHYSICAL DESCRIPTION
Extent 449
520 ## - SUMMARY, ETC.
Summary, etc Explore the new features introduced in Unity3D 4.3 by building your own RPG game Delve into the new sprite importing and rendering system Master the best parts of the new Sprite animation system and improved Mecanim features Make the most of your rendering with tags, layers, sprite sorting, and ordering Dissect the proper use of Delegates, Events, and Messaging, including tips and tricks, and build a full RPG conversation system Do battle with Mecanim-based AI and state machines Build for success with tips on marketing, monetization, and deployment Drive home the platform of choice and expand into deployment/editor extensions
650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Computer games -Programming
650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Computer Programming
650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Electronic Games 
942 ## - ADDED ENTRY ELEMENTS (KOHA)
Koha item type Book
Source of classification or shelving scheme Dewey Decimal Classification

No items available.