Augmented Reality Game Development (Record no. 51988)

MARC details
000 -LEADER
fixed length control field 01613 a2200169 4500
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20251201110641.0
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9781787122888
082 ## - DEWEY DECIMAL CLASSIFICATION NUMBER
Classification number 794.81526 LAN
100 ## - MAIN ENTRY--PERSONAL NAME
Personal name Lanham, Micheal
245 ## - TITLE STATEMENT
Title Augmented Reality Game Development
260 ## - PUBLICATION, DISTRIBUTION, ETC. (IMPRINT)
Name of publisher, distributor, etc Packt Publishing Ltd.
Date of publication, distribution, etc 2017
Place of publication, distribution, etc Mumbai
300 ## - PHYSICAL DESCRIPTION
Extent 320
520 ## - SUMMARY, ETC.
Summary, etc The heyday of location-based augmented reality games is upon us. They have been around for a few years, but the release of Pokemon Go was a gamechanger that catalyzed the market and led to a massive surge in demand. Now is the time for novice and experienced developers alike to turn their good ideas into augmented reality (AR) mobile games and meet this demand!<br/><br/>If you are keen to develop virtual reality games with the latest Unity 5 toolkit, then this is the book for you. The genre of location-based AR games introduces a new platform and technical challenges, but this book will help simplify those challenges and show how to maximize your game audience.<br/><br/>This book will take you on a journey through building a location-based AR game that addresses the core technical concepts: GIS fundamentals, mobile device GPS, mapping, map textures in Unity, mobile device camera, camera textures in Unity, accessing location-based services, and other useful Unity tips. The technical material also discusses what is necessary for further development to create a multiplayer version of the game. At the end, you will be presented with troubleshooting techniques in case you get into trouble and need a little help.
650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Arts & recreation 
650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Game
942 ## - ADDED ENTRY ELEMENTS (KOHA)
Koha item type Book
Source of classification or shelving scheme Dewey Decimal Classification

No items available.