Learning Web-based Virtual Reality: Build and Deploy Web-based Virtual Reality Technology
Publication details: New York: Springer Science Business Media, 2022Description: 83ISBN:- 9781484227091
- 006.8 NEE
Item type | Current library | Collection | Call number | Status | Date due | Barcode | Item holds | |
---|---|---|---|---|---|---|---|---|
Book | Alliance College of Engineering and Design | CSE & IT | 006.8 NEE (Browse shelf(Opens below)) | Available | E13016 | |||
Book | Alliance College of Engineering and Design | CSE & IT | 006.8 NEE (Browse shelf(Opens below)) | Available | E13013 | |||
Book | Alliance College of Engineering and Design | CSE & IT | 006.8 NEE (Browse shelf(Opens below)) | Available | E13012 | |||
Book | Alliance College of Engineering and Design | CSE & IT | 006.8 NEE (Browse shelf(Opens below)) | Available | E13015 | |||
Book | Alliance College of Engineering and Design | CSE & IT | 006.8 NEE (Browse shelf(Opens below)) | Available | E13017 | |||
Book | Alliance College of Engineering and Design | CSE & IT | 006.8 NEE (Browse shelf(Opens below)) | Available | E13019 | |||
Reference Book | Alliance College of Engineering and Design | CSE & IT | 006.8 NEE (Browse shelf(Opens below)) | Not for loan | E13011 | |||
Book | Alliance College of Engineering and Design | CSE & IT | 006.8 NEE (Browse shelf(Opens below)) | Available | E13018 | |||
Book | Alliance College of Engineering and Design | CSE & IT | 006.8 NEE (Browse shelf(Opens below)) | Available | E13014 | |||
Book | Alliance College of Engineering and Design | CSE & IT | 006.8 NEE (Browse shelf(Opens below)) | Available | E13020 |
Total holds: 0
Browsing Alliance College of Engineering and Design shelves, Collection: CSE & IT Close shelf browser (Hides shelf browser)
Create web-based VR applications and deploy them to GitHub pages with this short, practical tutorial crammed with hands-on examples. This book covers topics such as VR, the WebVR API, and A-Frame. In Learning Web-based Virtual Reality, you will build a number of 3D VR-based applications. In these apps, you will be able to test the VR environments, walk through the virtual world, interact with the objects, and perceive these virtual realities with the help of Google Cardboard.
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