000 | 01155nam a2200253Ia 4500 | ||
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008 | 230309s9999 xx 000 0 und d | ||
020 | _a9789332555402 | ||
041 | _aeng | ||
082 | _a005.12 GAM | ||
100 | _aGamma, Erich | ||
245 | _aDesign Patterns : Elements Of Reusable Object Oriented Software | ||
260 |
_bPearson Education Limited _aNoida, Uttar Pradesh _c2016 |
||
300 | _a380 | ||
520 | _aThe authors begin by describing what patterns are and how they can help you design object-oriented software. They then go on to systematically name, explain, evaluate, and catalog recurring designs in object-oriented systems. With Design Patterns as your guide, you will learn how these important patterns fit into the software development process, and how you can leverage them to solve your own design problems most efficiently. | ||
650 | _aDATA SCIENCE | ||
650 | _aObject-oriented programming (Computer science) | ||
650 | _aComputer software--Reusability | ||
650 | _aSoftware patterns | ||
650 | _aComputer software | ||
700 | _aHelm, Richard | ||
700 | _aVlissides, John | ||
700 | _aJohnson, Ralph | ||
942 |
_2ddc _cBK |
||
999 |
_c43244 _d43244 |