000 | 01041 a2200193 4500 | ||
---|---|---|---|
020 | _a9789387511491 | ||
082 | _a006.6 RAI | ||
100 | _aRaikar, M M | ||
245 | _aComputer Graphics with OpenGL | ||
260 |
_b Cengage Learning India Pvt Ltd _a Delhi _c2019 |
||
300 | _a512 | ||
520 | _aThis book is a practical introduction to programming in computer graphics using opened. The text is intended to be used in an introductory course in computer graphics and visualization at the undergraduate or I-year post graduate Level. The basic concepts illustrated are 2D and 3D transformations, line and circle drawing algorithms, line and Polygon clipping algorithms, user interaction, visible surface determination, curves and surfaces, texture mapping and projections using OpenGL APIs. The original colour images are uploaded on the publishers, S website and can be viewed | ||
650 | _aComputer Graphics | ||
650 | _aOpenGL APIs | ||
650 | _aTexture Mapping | ||
650 | _a2D and 3D | ||
700 | _aK S, Shreedhara | ||
942 |
_cBK _2ddc |
||
999 |
_c45468 _d45468 |