000 01041 a2200193 4500
020 _a9789387511491
082 _a006.6 RAI
100 _aRaikar, M M
245 _aComputer Graphics with OpenGL
260 _b Cengage Learning India Pvt Ltd
_a Delhi
_c2019
300 _a512
520 _aThis book is a practical introduction to programming in computer graphics using opened. The text is intended to be used in an introductory course in computer graphics and visualization at the undergraduate or I-year post graduate Level. The basic concepts illustrated are 2D and 3D transformations, line and circle drawing algorithms, line and Polygon clipping algorithms, user interaction, visible surface determination, curves and surfaces, texture mapping and projections using OpenGL APIs. The original colour images are uploaded on the publishers, S website and can be viewed
650 _aComputer Graphics
650 _aOpenGL APIs
650 _aTexture Mapping
650 _a2D and 3D
700 _aK S, Shreedhara
942 _cBK
_2ddc
999 _c45468
_d45468