000 01719 a2200229 4500
005 20250124155636.0
020 _a9781350253902
082 _a741.59 DUN
100 _aDuncan, Randy
245 _aPower of Comics and Graphic Novels: Culture, Form and Context
250 _a3
260 _bBloomsbury
_c2023
_aLondon
300 _a381
520 _aAfter the successful and innovative first two editions, now in a new, restructured 3rd edition, this remains the most authoritative introduction for studying comic books and graphic novels, covering their place in contemporary culture, the manifestations and techniques of the art form, the evolution of the medium and how to analyze and write about them. The new edition includes: - A completely reworked introduction explores the comics community in the US and globally, its history, and the role of different communities in advancing the medium and its study - Chapters reframed to get students thinking about themselves as consumers and makers of comics - Reorganized chapters on form help to unpack encapsulation, composition and layout - Completely new chapters on comics and how they can be used to report, document, and persuade, as well as a new Preface by Karen Green Illustrated throughout, with discussion questions and activities for every chapter and an extensive glossary of key terms, The Power of Comics and Graphic Novels also includes further updated resources available online including additional essays, weblinks and sample syllabi.
650 _aComic books
650 _aHistory and criticism
650 _aSocial aspects
650 _aTechnique
700 _aSmith, Matthew J.
700 _aLevitz, Paul
942 _cBK
_2ddc
999 _c49414
_d49414