000 01773 a2200169 4500
005 20250429095505.0
020 _a9780240824086
082 _a006.8 CRA
100 _aCraig, Alan B.
245 _aUnderstanding Augmented Reality: Concepts and Applications
260 _bElsevier, Morgan Kaufmann
_c2013
_aUSA
300 _a272
520 _aUnderstanding Augmented Reality addresses the elements that are required to create augmented reality experiences. The technology that supports augmented reality will come and go, evolve and change. The underlying principles for creating exciting, useful augmented reality experiences are timeless. Augmented reality designed from a purely technological perspective will lead to an AR experience that is novel and fun for one-time consumption - but is no more than a toy. Imagine a filmmaking book that discussed cameras and special effects software, but ignored cinematography and storytelling! In order to create compelling augmented reality experiences that stand the test of time and cause the participant in the AR experience to focus on the content of the experience - rather than the technology - one must consider how to maximally exploit the affordances of the medium. Understanding Augmented Reality addresses core conceptual issues regarding the medium of augmented reality as well as the technology required to support compelling augmented reality. By addressing AR as a medium at the conceptual level in addition to the technological level, the reader will learn to conceive of AR applications that are not limited by today’s technology. At the same time, ample examples are provided that show what is possible with current technology.
650 _aTechnology
650 _aAugmented reality.
942 _cBK
_2ddc
999 _c50520
_d50520